With the Summer of Plunder in full swing, local game stores are also looking to get in on the action. The event is a great time for demos, open-play days, scenario gaming - maybe even a tournament or two. When Matt from Critical Hit Games reached out about getting some Plunder going in the shop, … Continue reading Summer of Plunder 2023: Week 2 at Critical Hit
Tag: Blood & Plunder
Summer of Plunder 2023: Week 1
This year, DMC is one of the sponsors for Blood & Pigment's "Summer of Plunder" community event. It's my first year sponsoring with my own site, but also the first year that I haven't been in command of the French effort! This year, that honor goes to commander Andy - a loyal French player from … Continue reading Summer of Plunder 2023: Week 1
Firelock Games at Historicon
July is right around the corner, and that means that wargamers on the East Coast are gearing up for Historicon 2023. This year's event will be hosted at the Lancaster County Convention Center (the Marriott) in downtown Lancaster, Pennsylvania. And yes, Firelock will be there with their booth, their games, and their usual cast of … Continue reading Firelock Games at Historicon
Perico Bay, St. George’s Day, 1680
On the morning of April 23, 1680, a force of 68 English privateers approach the two islands of Perico, off the coast of Panama. The pirates are in a rough flotilla of small craft - canoes and piraguas - and Perico is the anchor of trade in to and out of Panama. In 1671, Henry … Continue reading Perico Bay, St. George’s Day, 1680
The Army in Review: Army Factions
There's something about the armies at the turn of the 18th century which has always drawn me in. When 'Raise the Black' was still in early stages of development, I was beside myself to see that we would be able to field these professional armies in Blood & Plunder. I grabbed a very early set … Continue reading The Army in Review: Army Factions
Required Reading: B&P Rulebooks
"What rulebooks do I need to buy" is a question that seems to get asked once a week - either on the Firelock Facebook Page, or on the Discord. It's always some variation the question;"does it have the new rules?" "does it include the Core Rules?""did the rules change?" "does it include the errata?""did they … Continue reading Required Reading: B&P Rulebooks
Assembling the 18th Century Sloop
No catchy title for this one, sorry. We've got a lot of ground to cover today. If you've cracked open the new 'Raise the Black' Kickstarter, you're probably a little bit disappointed by the instructions with the new Sloop. A single long sheet, it's a little bit like this: How to draw an Owl in … Continue reading Assembling the 18th Century Sloop
Old Dogs, New Tricks – A B&P Battle Report
Over the last few months, I've been endeavoring to turn my father-in-law into a gamer. The man's always been a history nerd, but now he's retired and in desperately in need of a hobby before his wife beans with him a rolling pin. It started with him taking an interest in my 'Big Red Rulebook' … Continue reading Old Dogs, New Tricks – A B&P Battle Report
Motivated By Mayhem – Artillery in B&P
There's nothing quite so romantic as the idea of swashbuckling pirates exchanging broadsides with their quarry, board-on-board, ripping gaping holes through hull and crew alike. Veteran players of 'Blood & Plunder' will tell you though that cannons have been a lackluster choice in the game since it was new. Indeed, the rules for B&P have … Continue reading Motivated By Mayhem – Artillery in B&P